![]() Wait until it's about to finish caching, then, you guessed it, crash. ![]() Either: The game will pop up with the message then stop compiling, or it will do the same thing that happens with Null Object Reference. There's 2 things that will typically happen. Warning : `faultCameras` is deprecated, use `` insteadNow, typically, this happens pretty frequently when using a new version of Polymod. Lime rebuild extension-webm (windows/mac/linux, whatever you are using)ĥ. This should fix it, but kind of restricts you. Download any version that is not newer than 1.5.3. This is an error with extension-webm in Kade Engine. Error: Could not find haxelib "extension-webm", does it need to be installed? I once had that problem after accidentally deleting the note asset's XMLs.Ĥ. ![]() Make sure images loaded when starting songs are there, including XMLs and PNGs. No health icon set will result in freeplay songs have Boyfriend's icon, and it will crash upon selection. json, make sure there are assets for that character where you set it to look for assets, and make sure to have a health icon set. The fixes are pretty obvious, define the character in the code, add the files for the music, and make sure the song is spelled correctly in the song. You might have also forgotten to define the character in the song, the game could not find a file for the music, the assets for the character are missing, you have no health icon set, or you deleted something crucial to the game. It's gonna take a lot of time, but it's a high chance of working again. Game crashing whenever starting a songDelete the export folder and build the game. ![]() Haxelib git polymod try to build the game again.ģ. Attempting the run the game in debug mode will just give the error of "Null Object Reference." This is an issue with polymod, a recent update released that breaks modding. When the games try to cache, it gets stuck on 20/21 (or whatever the objects cached are) and then crashes the game. Null Object ReferenceThis is an error that typically occurs when building Kade Engine. The libraries for the modcharting system were replaced in 1.7.Ģ. Source/LuaClass.hx:33: characters 46-58 : Type not found : StatePointer This is error you typically see in Kade Engine 1.7. ![]() Currently only 4, but there most likely be more in the future. Promotional content may be removed if the poster does not meaningfully contribute to the subreddit.Tutorials on fixing some errors that are common in building the game, including Kade Engine. Post news, screenshots/videos, tips/guides, gameplay, questions.ĭo not beg for copies of games or beta keys from other redditors - Not in posts, nor in comments.ĭo not spam self-promotion, beg for views, or repost excessively. Insurgency is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay for PC and consoles. ![]()
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January 2023
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